Terms of Use

Last updated:

These terms apply to Splash & Catch (“the game”), published by Strict Render (“we”). By downloading or playing the game you agree to them.

Using the game

You may use the game for personal, non-commercial purposes on devices you own or control.

If you downloaded the game from the App Store, Apple’s Licensed Application End User License Agreement also applies: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/. If you downloaded it from Google Play, the Google Play Terms of Service apply as well.

Purchases

Endless mode is a one-time, non-consumable purchase. It is processed by the App Store or Google Play under their payment and refund rules, so refunds are requested from the store.

You can restore the purchase on another device signed in to the same account with “Restore purchases”.

Game content

The game, its artwork, music, sounds and code belong to Strict Render or its licensors. Open-source components and the Rubik font are used under their licenses, listed in the game under Settings → Licenses.

Fair play

Please do not use cheats, modified versions of the game or other tools to change Game Center scores. Scores that clearly were not earned in the game may be removed from the leaderboards.

Updates

We may update the game, change its levels and balance, or stop offering it. We do our best to keep purchased features working in future versions.

No warranty

The game is provided “as is”. We work to make it reliable, but cannot guarantee that it is free of errors or works on every device.

Limitation of liability

To the extent permitted by law, Strict Render is not liable for indirect or consequential losses arising from the use of the game. Nothing in these terms limits liability that cannot be limited by law or your statutory rights as a consumer.

Contact

Questions about these terms: support@strictrender.com.

Published byStrict Rendersupport@strictrender.com